06/30/25
hello and welcome to my first post on this website i juryrigged straight out of the early 2000's. (it is not good)
misadventures of skyrim modding - part 1
i'm mostly going to (attempt) to document various projects i am starting or currently working on. i thought i'd start with something near and dear to my heart: skyrim modding. or more accurately, creating them.

why? what the fuck is wrong with you?
and here's the tool we're using to create it! the skyrim creation kit:
please don't look too long senpai or i might c-crash..

ah yes, the CK. a program barely clinging to life with duct tape and thoughts and prayers.
even with all the fixes and patches, you better get used to CTDing and saving often.
i ponder this briefly before subjecting myself to another fun period of creating mods.
to kick this disaster off, i recently started using Lost Passages - New Dungeons by Heracles Jones, a mod that adds a handful of new dungeons across the proud homeland of the
while high off my god damn tits on frost salts, nirnroot and big booty busty buxom bitches (see: Argonians) i stumbled across Moonshade Grotto, from the aforementioned mod. situated in The Rift, home of the Thieves Guild, it starts off as a small, linear Dwarven ruin that opens up into a fairly expansive natural, and beautiful, grotto before tapering back off into more of the same enlightened atheist architecture.
Moonshade Grotto
with clear views of the sky, a picturesque waterfall, torchbugs, gorgeous landscaping and mommies of the forest abound, and given i was playing a Wood Elf Alchemist hellbent on boofing as many blue butterfly wings and moon sugar I could get my hands on, i thought "hey, i could build a house here."
and so i did.
i typically create my own hand-designed interior architecture but this location was extremely cool and in-character, and i also Didn't Really Wanna Do That, as I was overcome with an impossibly rare case of Actually Wanting To Play The Game For Once.

dyndolod, nemesis, xEdit, bashed patches, manual patches, skse, sorting load orders?

Wood Elves, or Bosmer, known for their protein-heavy diet can sometimes forego their natural urges in favour of not being fucking degenerates.
here's what it looks like so far:
pictured above is the dining area, the kitchen, the alchemy/enchanting laboratory, the reading nook, the garden and the unfinished bedroom.
it also has a bunch of customed named storage:
(pics here)
it also features this guy:
(ghost npc pic here) he's a Dark Elf, he's also a ghost and he's also dead. he'll say some shit at you about how he died (very sad) and that's about it so far.
ideally, what's left to finish is the bedroom, navmesh in the house proper (so NPCs can walk freely without getting stuck on every new object or floating away through the god damn ceiling), the garden and a general storage area, along with some more misc. decorations.
there won't be any smithing/forge areas as i'm a roleplayer and prefer my homes to fit the character i'm playing, rather than a one-fits-all extravaganza.
maybe there will be a follower bedroom, Lydia needs a place to rest i guess, or Jarl Balgruuf will personally descend from Dragonsreach and beat my ass raw. just like he will if you install any HD 4k CBBP UNP big peepee schlongs of skyrim auto-breastfeed mechanic and realistic horse cock veins with animated HDT nutsack jiggle physics. all of you gooners and coomers are going straight to hell and should be ashamed of yourselves.
hoping to post more progress
thanks for reading